Top 5 MUST Have Features in MMORPGs

With the explosive growth of the MMORPG market,it would have been much better for players if the new
it's upsetting to realize that a lot of MMORPGs arecontent was free, as players who don't buy the
lacking simple features that would greatly enhance theexpansion would be at a disadvantage.
enjoyment of that particular game. New games are3. PvP
coming out almost every week and developers stillToo many games today, mostly free ones, don't have
exclude some obvious must have features.a PvP system. For a lot of players, the only real
Developers please take note of these features andmotivation to "grind" through the games content is to
try and include them in future projects. The top fivebecome the best player in the game, and the best
must have features in MMORPG games are asway to prove you're the best is to be able to beat
follows:everyone else in a fight. Implementing a PvP system
5. In game messenger.can also keep players from getting bored of a game.
This is one feature that has been becoming more andOnce you hit the level cap in a game, and the game
more popular in newer games today, but plenty ofdoesn't have PvP, there really isn't anything left to do.
games still don't have it. Even World of Warcraft, one2. A Player driven economy
of the most popular MMORPGs on the market, lacksThe most important aspect of an MMORPG
an in game messenger system. One can easily arguecommunity for me is the game's economy. What's the
that using the game's regular chat system would bepoint of being rich in a game if you can't buy anything
just as effective as implementing a messenger, butwith the game's currency? The best example of a
when chat becomes cluttered with messages andgood player driven economy is Goonzu: Rise of the
advertisements to sell equipment, it can become hardLuminary. In Goonzu, in order to purchase new
to track what someone just sent to you. Free gamesequipment, even low level equipment, you would have
like Fly for Fun and Gunbound both include anto buy it from another player. Almost everything from
extremely functional messenger.crafting materials to quest items would have to be
4. Regularly updated Contentpurchased the game's auction house. If you wanted to
What better way to keep players hooked to a game?sell your loot after a successful hunt, you wouldn't go
All MMO games need new content every so often;to the local NPC, but would have to sell it to another
otherwise players will get bored after they doplayer through the game's market place. The price of
everything the game has to offer. The best exampleevery item in the game is determined by actual market
of a game that updates regularly with new content isforces of supply and demand, as the game's few
Eve Online. CCP, the game's developers, try andNPCs only sell very basic items and pay nearly nothing
release a free new expansion pack every year. Worldfor all items sold to them, no matter how powerful the
of Warcraft has also been on top of this, as they'reitem, the NPC will only pay pennies.
expected to release Wrath of the Lich King soon, but1.